This mix has been assisted by:
Danny Bastian (ojreng@pop03.ca.us.ibm.net)
Jim (jtmixer@aol.com)
William Kelly (wkelley@galaxy.galstar.com)
Joncas D. (joncasd@aol.com)
Aaron J. Grier (agrier@reed.edu)
ProformDJ (proformdj@aol.com)
Will E. Reburn (solo@island.net)
Artie (artie@geminidj.com)
DJ Ellis Dee (androm@cris.com)
Michael Erb (erb@baka.com)
DJ Chris (djchris@juno.com)
Simon Leyland (sleyland@xtra.co.nz)
Dave Schwarz (dcschwarz@aol.com)
Rob Clark (robclark@mindspring.com)
Scott W. (swarm007@aol.com)
Keiser (keiser@ezl.com)
Italian Translation by DJ Alex Dandi.
With a special thanks to Al Weltha (alsmusic@netins.net) for is valuable
feedback and suggestions.
Also thanks to Ryan and Rebecca of ProDJ.COM as well as John Ferrari
of DjMix.COM for mirroring the FAQ.
This FAQ can be found on-line at:
http://www.prodj.com/advice/
-- OR --
http://www.cs.ucr.edu/~sshah/dj/ammdj_faq.html
Have a comment or suggestion? Please! E-Mail me at any of the following:
o sshah@prodj.com
o sshah@cs.ucr.edu
Topics discussed:
o What is the FAQ About?
o So, What is a DJ?
o What are the Different
Kinds of DJs?
o Terminology
o "I want to learn how to
DJ. What should I do?"
o CD or Vinyl?
o Equipment
o Mixers
o CD Players
- CD Player Care
- Protecting your CDs
o Turntables
- Record Cleaners
- Needle and tonearm setup
o Mixtape Production
o Contracts
o Netiquette
o Steve Rothkin's DJ Info
o Hearing Damage and DJs
o Weddings
What is the FAQ About?
~~~~~~~~~~~~~~~~~~~~~~
This FAQ is provided for
people new to both DJing and the newsgroup.
It covers a wide range topics for both the beginner and the advanced
DJ
and therefore should be read by both.
Before posting a question
to the newsgroup, it is recommended that
you refer to the FAQ and verify that it isn't already answered here.
This
will save you time and bandwidth as well as keeping others from calling
you an idiot for not having read the FAQ first.
There are also a few subjects
that we beg you not to post questions
about. They are (in no particular order):
o CD's vs. Vinyl -- Which
is better?
This question has been beaten to death by both sides already.
The best thing we can do is agree to disagree and move on
with our lives. Both sides present good arguments, but the
bottom line is that the issue is a holy war in which no one
will sway the other. It is useless to discuss a topic in
which no one gains anything from it.
If you are new to DJing and aren't sure about which medium to
pursue, refer to the "CD's vs. Vinyl" section of the FAQ. It
presents the facts for both mediums in an unbiased manner
leaving it up to you, the reader, to decide on which medium
is best suited for you.
o Club jocks vs. Mobile jocks
Again, another topic which has been beaten to death by
people on both sides of the fence. It's another holy war
in which neither side will convince the other that they
are right and no one gains anything from the discussion.
If you aren't familiar with the differences between the two,
consult the section in this FAQ comparing the two types of
DJs. The text explains what each type of DJ is expected to
do and how they operate.
o The Best Album is....
I love gabber. If you haven't heard of it, thats probably
because you're part of the majority of earth who doesn't
particularly care for 180+bpm techno. I happen to be in
the minority that does like it. I think "other" music sucks,
and the people who like "other" music think gabber sucks.
The point? Simple: Each of us have different tastes in music.
Trying to pick "The Best Album" is much like taking a few
thousand people to the video store and all agreeing on a
movie. It doesn't work. You have your favorite, I have
mine. Lets just keep it to ourselves.
o The newsgroup should be
split up...
Recently the newsgroup was split into two parts,
alt.music.makers.dj and alt.music.makers.dj.bedroom
for those "less professional" DJ's. If you've checked
out the latter, you probably noticed that about
the a majority of the posts consists of pornography
sites and a few advertisements from spammers who
want to make sure and get all the "relavent"
newsgroups.
Point: Future talk about splitting the group into
two is silly. Despite what a few individuals think,
most DJ's regardless of what style of music they
play or where they work have a lot in common.
Splitting the group into smaller subgenre's isn't
going to be useful.
As exciting as the first few rounds of discussion was on
the issue, we'd rather not go through it again. Please
do not post this suggestion as nothing but flame wars will
come out of it.
So, What is a DJ?
~~~~~~~~~~~~~~~~~
Tough question. A DJ (disc
jockey) takes many forms. The three most
common forms is: Radio DJs, Mobile DJs, and Club DJs. All three share
the
common goal of providing an entertainment for a wide variety of people
through
various means, mostly however, through music.
A DJ's job is to combine
all the elements necessary for their
performance into one fluid package which can be easily swallowed by
all of his
or her's listeners. For some DJs this includes talk and games, while
for
others it means spinning the latest and greatest to the hippest people
in
town.
All DJs, however, deserve
respect for the job they do. This gets
really tough among DJs themselves simply because you can't fit too
many
ego-inflated heads into one room without some of them bumping into
each other
(and believe me, the average DJ has an ego-inflated head... =). But
in the
end, we're all trying to accomplish the same thing -- providing entertainment.
Respect that.
What are the Different Kind of DJs?
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
There are three major kinds of DJs: Mobile, Radio, and Club.
Mobile DJs are the most common.
They generally work parties and
special events (ie: weddings, birthdays, etc.) onsite. This sort of
work
usually entails entertaining a wide array of tastes and age groups,
as well as
a bit of MC'ing.
Radio DJs are the least common.
Their task is to make sure there is
never any dead air time by filling it with either their words, or music.
Again, there is a certain mass appeal that needs to be worked on and
being a Mr. Personality is important.
Club DJs can be found, but
aren't nearly as prominent at mobile DJs.
They have a very specific clientele (age group wise) and are expected
to play
the latest and greatest all the time. This sort of DJing often requires
the
most technical know-how on mixing since style and uniqueness are critical
to
establish a name for yourself and the club you work for. Rave DJs tend
to fit into this category because of the similar mixing skills required.
Terminology
~~~~~~~~~~~
Before we can even get to
the interesting stuff, we all have to be
speaking the same language. Here are a few terms you should know to
communicate with other DJs effectively...
Pitch control -
The ability of a device
to change the tempo of a song. This is very
important if you are beatmixing.
Pitch lock -
The ability of a device
to change the tempo of a song, without
changing the pitch. This
lets you drastically speed up songs with
vocals without a "chipmunk"
effect.
Pitch bend -
The temporary changing of
pitch to get beats in phase. Vinyl DJs
typically use their fingers
to speed up or slow down the record
by pushing/pulling the record
by the label. Some twist the spindle
in the center to change
the pitch momentarily. CD players offer this
as buttons. Once the DJ
stops bending the pitch, the decks will
automatically snap back
to the current pitch control settings. This
is necessary since its possible
for two songs to be playing at the
exact same tempo yet have
their beats out of phase. By bending
the pitch momentarily, the
beats come into phase and the DJ doesn't
have to worry about readjusting
the pitch control.
Tempo -
The speed of a song. Usually
measured in Beats Per Minute (BPM).
Mixers -
The essence of a mixer is
that it can combine two or more audio
signals into one output
signal. It should be noted though that most
mixers can do much more
than just combine signals.
Turntables (alias: TT's) -
The proper term for a "record
player." Now -- if you ever hear anyone
say the "rec.. player" term
again, you must take the time to either
severely hurt them or educate
them. Whichever you deem appropriate.
Beats Per Minute (BPM) -
The number of beats during
one minute of a song. An identifier of a
song's tempo.
Cueing -
Using your headphones to
find the spot you want to start the next
song.
Throwing -
Giving a record a little
push when it starts up so you don't have any
lag time while it gets up
to speed. CD players do this by featuring
instant start. (normal CD
players may take a few tenths of a second
before a song starts) Throwing
a record nulls the lag time while it
accelerates from zero to
33ish RPM. It sounds silly at first but it
is actually very critical
for beatmixing. (see below)
Cross fader (alias: x-fader, fader) -
A slider control which moves
from one input channel to another in a
very smooth fashion. The
volume on each channel is inversely
proportional to each other,
so if the x-fader is completely on the
left side, you will only
hear the input for that channel. Once you
start moving it to the right,
you will gradually hear the right
channel becoming louder.
When the x-fader is in the middle, each
channel will be of equal
volume. As the x-fader continues to the
right, the right channel
will approach full volume, and the left
channel will diminish.
Beatmixing (alias: beat matching, beat synching, hot mixing, mixing)
The art of bringing the
beats of two different songs into phase
with one another and fading
across. For example, if the song the
crowd is hearing is 130
BPM, and the next song you want to play is 132
-- you slow the second song
down to 130 bpm using pitch control, and
cue it up to the beat. When
you are ready to bring the second song
into play, throw the record
so the beats stay aligned and listen to it
on your headphones. MAKE
SURE THEY ARE IN SYNC!!! Once you are sure
things are in order, use
your cross fader to let the new song blend
into the old one, and eventually
go completely across so only the new
song is playing. This will
give the illusion that the song never
ended.
Once you get the hang of
getting beats into sync, you will quickly
find many more interesting
ways to fade in and out of songs.
Decks -
A very generalized description
of gear used by a DJ to play music.
Most often referred to turntables
and CD players.
Vinyl (alias: records, wax, 12" (reference to LP), 7" (reference to
single)) -
If you aren't clear on what
a record is, then this probably isn't the
sort of thing you should
be doing...
"I want to learn how to DJ? What should I do?"
----------------------------------------------
The single greatest piece
of advice that can be given to someone
starting out is -- PRACTICE! Many aspects of DJing are reasonably intuitive
and will present themselves the more you practice. The core of being
this sort
of entertainer is being able to work your music. Learn your songs well,
and
get your beatmixing down solid. A natural progression will start from
there.
The hardest part about writing
this document is covering all the
different choices available. From my experience and listening to other
professional DJs, I've learned that most decisions are personal choices
which
only you can make. If you find yourself unsure about what direction
you want
to take, examine both for yourself. Its not nearly as easy as someone
telling
you "decision X is the best way to go," but you will be much more confident
in
your choice and will have much less room for bad decisions.
The first few questions you
have to ask yourself are common amongst
beginners, and they are:
o Do I really want to do this?
This may seem like a terribly
odd question to be asking, but it is
something that you need
to evaluate carefully. DJing requires a lot of
time, energy, money, and
patience. If you aren't sure you have these
sort of facilities, avoid
making any commitments until you are sure.
o What sort of equipment do I need to start with?
If you aren't sure about
whether this is something you want to
seriously pursue -- don't
buy anything. Find a friend who'll let you
use their equipment and
practice on it a bit. (Don't forget to take
them out to dinner in exchange!
=)
Once you're sure you want
to get into this some more, be ready to drop
serious money on gear. Professional
level gear should run you about
$1000 to get started. This
will include either a pair of turntables or
a pair of CD players, and
a mixer. You can use a home stereo as your
amps and speakers while
you get started.
If you aren't sure that you're
going to be doing this for the long
haul and can't drop $1000
for equipment, then skimp as much as you can
and save for the real stuff
once you're sure. This means getting
turntables with minimum
features (ie: Gemini XL-BD10's) and a simple
mixer. If you're going to
spin CDs, this becomes tough real quick...
the minimum priced pitch
control CD decks are from Gemini and cost
about $250 a piece. They
are good starter decks, but moving up to
better CD players in the
future is something to seriously consider.
Bottom line: Spend the least
you can if you aren't sure. Buy the real
stuff as soon as you can
afford it and are sure thats the direction
you want to take.
And don't forget to buy a
pair of good headphones! You can get them
from Circuit City or similar
stores for about $40 for a decent pair.
o CD's or Vinyl?
Please read the section
on this later in the FAQ.
CD or VINYL?
~~~~~~~~~~~~
Please, please, please, please
-- do NOT ask this question on the
forum. Alt.music.makers.dj experienced its first VERY ugly and painfully
long
flamewar with this subject. You'll probably get more flames than answers
for
asking the question.
There are basically four things to consider when deciding this:
1. What do you already have?
If you have a large quantity
of CDs, moving to vinyl probably isn't
the best of choice. There
are very few reasons to abandon a large
quantity of CDs. The same
is true if you already have a lot of vinyl
and few CDs. Buying a CD
player is probably not the best choice right
now.
However, don't let this isolate
you from the other in the future.
There is always room for
a DJ who can work with both mediums.
2. Style
Some styles are easier to
get on one medium than another. This is
especially true of underground
dance music. If you find yourself
spinning a lot of rave oriented
material, you may have to move to
vinyl simply because most
new releases come out on vinyl first. On the
other hand, if you are spinning
a lot of Top-40 type material, you'll
probably find most of your
selection is easiest to get on CD. Every
style has their own preference
of medium. Choose the one that best
suits what you want to do.
3. Availability
This ties in very closely
with style. My only comment with regards to
availability is that --
you can always find it on either vinyl or CD.
It may be harder to find
Ace of Base on vinyl than on CD, but it is
out there if you look hard
enough.
4. Mixing style
This is where most people
get separated in the issue of Vinyl vs. CDs.
Each has their own benefit.
Here is what Jim (jtmixer@aol.com) had to
say on it:
"Lets see someone sample
as cleanly and start as quickly as a c.d!
Sure, you can't scratch,
but that's what the turntables are for. Be
more talented, use both.
There a lot of times when I can't get
something on c.d. and have
to resort to vinyl, and vice versa. But
there are advantages to
both, so why aren't more people willing to
take advantage of that???
o You can have
more precise mixes with c.d.'s, so that is an
advantage.
o You can scratch
with vinyl, so that is an advantage.
o You can do
instant starts with c.d.'s, so that is an advantage.
o You can do
spinbacks with vinyl, so that is an advantage.
o You can sample
a sound and cue back up in an instant with c.d.'s
o You can hit
the stop button on the turntable, so that is an
advantage.
o You can fit
far more c.d.'s in on spot, so that is an advantage.
o You can find
some really cool tunes on vinyl that aren't on c.d.
o You can find
a wider variety on c.d., so that is an advantage.
o You can cue
up a record faster, so that is an advantage.
o You can see
the precise time left/advanced on a c.d.,
o You can.......
Where the hell is this going?????
No where. Use both and appreciate
advantages from both. The
only person who wins in this argument is
the one who has mastered
both, and is happy with both."
And to sum it all up, Al Weltha (alsmusic@netins.net) said:
"The heated debate between
the pro-CD and pro-vinyl factions over
which is better has
all the merit of people who argue over
whether their beer
tastes great or is less filling. ie: Whatever
floats your boat works!"
"It's a 'style thing.' If
you have a preference, GREAT! Use it! If
you don't, then maybe
you should TRY a couple of different options
before you make up
your mind. Your personal solution may depend on
the tools you have
available. People can often learn a lot by trying
something new. "
EQUIPMENT
~~~~~~~~~
There is more to say on this
subject than there is time to write it.
Most of what you'll learn about equipment will come from experience.
(Remember: PRACTICE!) Here are a few things that will get you started...
Mixers
------
If you are just getting
into things and are unsure if you want to be
doing this sort of work a year from now, investing into a big "it can
do
everything" mixer probably isn't a good idea. There are a lot of good
smaller
mixers available which fit the bill fine.
There is a common misconception
that a better mixer will make a better
performance. A better mixer will only better a person's performance
once they
have the practice and know how to make effective use of their "it can
do
everything" equipment. Even then, a good DJ doesn't need it to do everything
for a good mix. My favorite example is when I let a local radio station
(KUCI
88.9FM in Irvine, CA -- Riders of the Plastic Groove Show) use my mixer
for an
evening. DJ Ron D Core (a big name in the Los Angeles area) was one
of the
guest DJ's for the evening and refused to use the station's mixer which
had
circular faders. (He said it was like using a washing machine.) My
very simple
Atus 200 sat between his turntables and let him mix one of the best
sets I
had ever heard. Believe me when I say the mixer had nothing to do with
it. My
point: Equipment never makes up for talent.
A few names to start with
are:
o MTX
o Gemini
o Atus
o Vestax
o Radio Shack
o Rane
MTX. Very few poor reviews
have been posted concerning the unit and
it seems to be a popular unit for many DJs. It is mid-priced ($200-$500)
and offers all of the elements needed in a good DJ mixer. Nothing flashy,
just solid performance.
Gemini mixers are a definate
consideration for the starting DJ. They
offer a wide array of mixers from entry level to professional and most
DJs who
use them seem to be pleased with their performance.
Radio Shack is just bad news.
Within the last three years of my net
presence, I have only heard ONE good comment about their equipment
and staff.
(This comes from frequenting many different newsgroups, including many
technical groups) Their mixers are the best priced, but it many not
be a unit
you'll want to keep for a long time...
Vestax is better known for
the CD players. I haven't heard much about
them or their mixers, but you should just know that they are out there.
Somewhere...
The Rane MP-24 is a high-end
mixer constructed with the professional
in mind. At $1000 for a single unit, they are the most expensive DJ
mixers
available, but Rane has managed to justify the price tag with an impressive
array of features and professional components. There is an audible
difference
when using one. These features include: ALP faders for clean transitions,
four independent outputs, transformer isolated light trigger output
(so you
won't lose your sound if the light chaser cable shorts), a loaner program
in case your unit goes bad (although it has been noted that redundancy
is
a key feature), and last but not least, a feature to disable the MIC
from
tape outputs (this allows you to use the MIC during a performance,
but not
have the taping reflect these announcements). 48 hour repair turnaround
is
also available.
A note about sampling mixers:
Sampling mixers have received mixed
reviews in regards to their quality. Some have found their quality
to be fine
while others complain that they are too spotty. It seems a lot of people
agree
that the samplers are typically good enough for drum loops but not
good enough
for vocals.
CD Players
----------
The features you need to
look for in a DJ level CD player include:
o Instant start
o Fast cueing
o Pitch control/Pitch bend
o Easy to read display
Features that are nice to have:
o Pitch lock
The choices you have are:
1. Denon
2. Pioneer
3. Gemini
Some basic common tidbits of information:
1. The smallest unit of sound on a CD is a frame. One frame is
equal to 1/75 sec.
2. Instant start means a start time in the hundredths of a
second. Claims of instant start "In under 1 second!" are
bogus.
3. No CD player (yet) can scratch or backspin.
4. This FAQ doesn't consider a CD player to be a DJ CD player
unless it has pitch control. Although there are many DJs
who use traditional CD players for their work, that sort
of list would be better suited for Consumer Reports to
tackle. =)
Suggestions for CD-Player
Care:
(derived from the Denon
CD-Player Tips 1.01 by Joncas D)
Although these were pulled from a Denon specific document,
most of the suggestions are applicable to all CD players.
o General Care
o Rack mount the unit -- this will result in much
less physical abuse on the unit In the case
of the Pioneer unit, keep it in a coffin.
o Keep it clean -- Dust and the sensitive
electronics inside the unit don't get along.
o Usage Tips
o Use sticky on one side clean lamination sheets to
protect the display from scratches.
o Support the back of your rack mounted unit with
a sturdy brace made of metal or wood. This will
help reduce skipping caused by vibration.
o Use three units of rack space instead of two and
fill the gaps with foam pillow. This reduces
vibration even more.
o Make sure your CDs are clean if you find cue times
getting excessive.
o Operational Tips and Difficulties
o Try turning the unit off and then back on. Most
problems fix themselves this way.
o Don't bend your controller cables (if you have
any) tightly. This causes errors when the units
communicate with each other.
--DENON
Denon's good reputation in
the pro-audio market reaches well into the
DJ market as well. All of their products are solid performers and are
often
the standard by which other units are compared.
On the lowest end if the
DN-1000F. This is a single unit CD player
with instant start, +/- 8% pitch, pitch bend (+/- 12%), and frame cueing.
It's
a solid performer and is extremely easy to carry around. There are
two special
plugs in the back to connect it with another DN-1000F and to connect
it with
an RC-35 adapter (see below). The open/close button on the tray is
protected
which means the unit will not eject a playing CD. This kindly keeps
clueless
people around you from stopping a playing song. The CD must be either
cued or
paused to be ejected. Last but not least is the self locking transport.
The laser pickup automatically locks in place when the power is shut
off.
Right next to the DN-1000F
is the DN-2000F. This unit is no longer
manufactured but there are still quite a few out there. The DN-2000F
is
essentially two DN-1000F's packaged in one convenient box. Both CD
players are
in one box which only has a power switch and eject buttons on it. The
controls
for it are all on the RC-35 which comes as part of the package.
The RC-35 is a remote control
for the DN-1000F and DN-2000F players.
This allows you to mount the actual units in your coffin (often seen
a little
above the knees) and keep the actual controls (pitch, start, stop,
track
change, cueing) and backlit display right next to your mixer. This
unit
comes as part of the DN-2000F package and is required to use the DN-2000F.
The DN-1000F has all of these controls on the face of the unit already
and
therefore does not need the remote control for operation. However,
it is
handy if you want to mount the DN-1000F somewhere else and control
it from
the area around your mixer.
Since the DN-2000F has been
discontinued, the DN-2000F Mk II has been
released. It is very similar in structure to the DN-2000F but offers
many new
controls to making mixing a touch easier. The display on the RC-35
is now
active matrix instead of backlit making it easier to view from different
angles, the power switch has a protector around it to keep idiots from
turning
everything off, instant start has been made a touch faster at 0.01
seconds
from the old 0.03 seconds.
As a replacement for the
DN-2700F, Denon has released the
DN-2500 as its top of the line unit. The DN-2500 offers all the features
of the DN-2000F Mk II as well as three pitch ranges, 4%, 8%, and 16%,
a
preset mode, a jog wheel for cueing, sleep function, index search,
skip search, sampler with seamless looping, master tempo, brake effect
(similar to turning a turntable off and letting the record glide to
a stop), and a voice reducer.
It should be noted that these
units use plastic CD trays. BE CAREFUL!
They are $100 to repair and are NOT covered under warranty if broken.
Clubs
should mount the transport high to avoid drawers getting squashed by
belt
buckles when open. Mobiles should be careful!
Should your unit need repair,
it will be taken to United Radio in
Syracuse, NY. At United Radio, a team of Denon specialists will examine
and repair the unit. Remember: These techs are people too! You'll have
much
better luck remaining civil with them and explaining your problem in
a
well thought out systematic manner than you will screaming at them.
Some unofficial notes from
these techs are:
o Some units with serial numbers below one thousand had
consistent trouble with their circuitry not being
well connected. Difficulty cueing and skipping on beats
only during breakdowns are telltale signs. Accuracy: <50%
o Units which consistently skip most likely have a
misaligned laser. Handle it with extra care. Accuracy: >75%
--PIONEER
Unlike the Denon series,
the Pioneer CDJ-500 was meant to resemble a
turntable more than a CD player. The unit fits nicely in a coffin space
originally for the Technics SL-1200 and all the operations (including
disc
load) is done from the top instead of the side. The pitch slider goes
+/- 10%
and includes pitch lock. Instead of using buttons for cueing and pitch
bend,
the unit uses a large jog wheel to control the CD which is supposed
to
resemble the feel of manipulating vinyl. (Whether or not it resembles
vinyl is
up for debate, however, many say that it is easier to manipulate than
the
Denons.) It can also display CD-G discs and karioke discs.
The only noticeable downfall
for the unit is it's larger price tag. If
you have the kind of money it takes to get one of these, go for it.
--GEMINI
Gemini's recent addition
to the Pro-DJ market is the CD-9500 and
CD-4700, units which are in direct competition to the Denon DN-2000F/Mk
II and
DN-1000F respectively.
The CD-9500 features frame
level cueing (1/75th of a second), a jog
wheel allowing for six different search speeds, instant start, two
disc bays,
a remote control so you can mount the unit away from the controls,
and the
standard +/- 8% pitch control. Because it has only recently been introduced,
we don't know its long term stability, however, initial reactions to
the unit
have been very favorable. Cute features include a protector on the
power
switch so you don't accidentally turn the unit off, and eject buttons
which
will not eject the disc while it is playing.
The CD-4700 is just like
the CD-9500 except it sports only one disc
bay and no remote control. An ideal backup unit or a good way to start
buying
equipment if you can't afford a 9500 on the first shot.
The nicest feature of the
Gemini units is their price tag. Much
friendlier than the Denon units with comparable features. One feature
that
Denon has up on Gemini is the pitch bend buttons -- the Gemini units
only go
+/-8% whereas the Denon units go +/-12%. The extra speed on the Denon
units
are useful when you've pitched up +8% on a track and need to push it
just a
little faster to get the beats in sync. On the other hand, the Gemini's
multi-speed search is terribly useful when seeking through long tracks.
These are units worth checking
out.
Protecting your CDs
-------------------
Theft is a serious problems
DJs have, especially with CDs. Because of
their smaller size, its much easier to slip them out of parties, clubs,
etc.
and is much harder to prove ownership of afterward.
There are, thankfully, a
few things that you can do to help protect
your discs from theft. A simple solution is to notch the cases. Unfortunately,
this is a common practice and may not do you much good if the CD inside
gets
swiped.
Another option is to use
an exacto knife and carve your name or other
ID information into the clear center of the disc. Many used CD stores
will
require that the seller produce identification if the disc they bring
it has
an ID number (ie: drivers license) on it.
A more noticable solution
is a special unremovable front clear
adhesive with your name on it. A company out in Arizona makes these
and can
be contacted at 602-435-7299.
Turntables
----------
Depending on whether you
are just starting or have decided to go pro,
you have these choices:
1. Gemini
2. Technics
3. GLI
4. Vestax
There are many other people
who make turntables, however, these
tend to be the more popular models. If you have questions about a specific
model, please post it to the newsgroup -- that's what it's there for.
=)
Starting DJs who aren't sure
if they want to drop $400/unit for a
professional turntable should look into the low-end DJ turntables from
Gemini.
These units aren't the best in the world, but in terms of bang for
the buck,
they're a good option.
The Gemini XL-BD10 is a belt
driven turntable which can be purchased
for less than $100/unit. It has +/-8% pitch control so you can do true
beatmixes with it. This sort of turntable is fine for learning how
to work
your music and get the hang of putting together a good mix.
The Technics SL-1200 Mk II
and SL-1210 Mk II turntables are
considered professional level equipment. There is a common
misconception that the only difference between the 1200 and 1210 is
their color, however, both models have been seen in both silver and
black. The true difference is in the 1210's ability to switch voltages
for use in European countries. Both decks sport a high torque
motor
and use direct drive instead of belt drive. This results in a faster
spin up time thereby providing means to do instant starts. The pitch
slider allows for +/- 8% pitch and is extremely accurate. They are
also known to hold their value for long periods of time due to their
sturdy construction. For more information, check out the Technics SL-1200
FAQ at http://www.djmix.com/mixpoint/1200faq.html
Gemini XL-1800Q IV is Gemini's
attempt at the 1200 level market. It
features anti-skate adjustment, pitch control, adjustable tone arm,
feather-touch start/stop, strobe illuminator, pop-up target light,
XLR lamp
adapter, and a S-shaped tone arm. The units are cheaper than the Technics,
however, many say that they aren't as pleasant to work with. If you're
tight
for money, get behind a pair and feel them yourself before making a
decision.
A recent entry into the turntable
war is Vestax. Their
PDX line was meant to compete with the Technics SL-1200 and based
on what many have said it is a good competetor. Definately worth
the time to check them out and compare for yourself.
Here is a quick breakdown of turntables:
GLI SL-1900
------------
o Direct Drive
o Fully manual o Start/stop button
o Slide pitch control o Cueing
o Strobe illuminator
o Pop-up target light o Aluminum platter
o 23lbs
o Adjustment s shape tone arm
o Anti skate control
Gemini PT-1000 (The PT-2000 is no different besides 7g anti skate)
--------------
o Anti-skate adjustment o Adjustable pitch
control
o Feather touch start/stop o Strobe illuminator
o Pop-up target light o S-shaped
tone arm
o XLR lamp adapter
Technics SL-1200
----------------
o Quartz-Direct Drive
o Heavy Duty Aluminum Platter
o Adjustable Weights on Tonearm o S-Shaped Tone Arm
o Feather Touch Start/Stop Button o Anti Skating Control
o High Torque Motor
o Slide Pitch
Vestax PDX-5000 (the PDX-d3 digital table is also a great deck.)
---------------
o Direct drive quartz
o Ultra high torque motor
o Start up time of 0.5 seconds
o Starting torque of 1.6kg-cm
o Electronic braking system
o Pitch adjustment of +/-10%
o Illuminated analog pitch VU meter o Detachable mini-light
o Detachable pitch fader
o Anti-skate adjustment of 7g
o Static balanced S-shaped arm vibration sync suspend sysytem
o Remote momentary start (mini-jack) o No-dead zone around zero
o Quartz lock button
Record Cleaners
---------------
(Special thanks to Aaron Grier (agrier@reed.edu) for sharing this information
on the BPM mailing list)
Dirt usually manifests itself
as crackles, pop, and increased noise,
whereas a worn-out stylus typically sounds like the high-end has dropped
out.
The best record juices won't
leave any residue on the records.
The worst ones will leave a layer of "gunk" in the grooves, and possibly
draw plasticisers out of the vinyl itself making it brittle. The folks
on rec.audio.high-end have shared cleaning recipes which generally
consist of 75% water (deionized, filtered), 25% ethanol (everclear),
and
some photo-flo (wetting agent).
For those of you who are
more interested in pre-made cleaning
agent, there have been positive reports with Discwasher D4 juice and
a
pad.
Another suggestion is to
use rubbing alcohol and felt cleaner.
Once the record is clean, place a few drops of WD40 on the corners
to
return the moisture to it. Remember to do this last step VERY carefully.
Don't forget that bad needles
can be the cause of record damage
as well. Protect your vinyl -- replace needles every few months. Your
vinyl is your lifeline in this industry, take care of it.
Needle Care and Tone Arm Adjustment
-----------------------------------
(Written by DJ Ellis Dee)
1.) Mount the needle carefully, plug into mixer and make sure
you attatch the grounding wire to eliminate hum
and noise.
2.) Backoff main tonearm weight all the way to end.
3.) Move tonearm in position as if you are going to put the needle on
the record. Don't worry if it the tone arm sticks
in the upward
position -- remember: the weight is all the way
back.
4.) Slowly turn the weight until the tonearm balances parallel
with the deck. Make sure its exactly balanced
and level.
5.) Adjust the skating so the tonearm doesn't sway to either
direction but just sits there perfectly still.
This will
probably be "0".
6.) Move the black ring on the very front of the main weight
until "0" is at the top. You are now at 0
grams tracking
weight.
7.) Adjust the height ring of the tonearm assembly to about 3
so "3" matches up with the red line. Now lock the
assembly
down with the locking lever. You can mess
with the height
later once you feel more comfortable mixing.
8.) Although it depends on what style of music you plan to work
work with and whether or not you plan to scratch,
a good
starting place for the tracking weight is 3 grams.
To set the
weight, move the main tonearm weight counter clockwise
until
it reads 3 at the top. Make sure to put your finger
underneath
the tonearm so it doesn't it the platter and damage
the needle.
The more weight you track at, the better the needle
stays in the
groove. However, the additional weight will wear
down both the
needle and the records. Everything is a trade off...
9.) Now you're ready to go!
Its a good idea to buy a bubble level (easily available at hardware
supply stores) and adjust the rubber feet to insure your decks are
parallel to the ground. This helps keep the needle in the grooves.
Mixtapes
~~~~~~~~
by DJ Ellis Dee
Edit 1.0 by Steve Shah, Sep. 26, 1996
Edit 2.0 by Steve Shah, Nov. 17, 1996
Steve's Legal Notes:
Remember: It is illegal to
sell other peoples work. In the
case of mixtapes, reselling without acquiring permission from the
song's publisher is a definate no-no.
On the other hand, it is
legal to make Demo tapes. This falls
under "fair use" of copyright law since the focus would no longer be
the music as much as it will be on your mixing (ie: submission to a
club for possible employment, etc.)
Should you decide to sell
your tapes, don't say I didn't warn
you. =)
And back to DJ Ellis Dee....
Always master your mixtape
on DAT. If you don't own a DAT,
rent one. A poorly recorded mixtape will reflect on your ability
as a
DJ, possibly giving you a bad name without good cause.
Once you have a perfect master
DAT (which is no easy task,
mind you) you have to ask yourself some questions about marketing,
money, and how big of a DJ you think you really are. All of these
center around the question: "How many mixtapes can I sell?" After all,
do you really want to be stuck with 500 mixtapes in your closet?
Your two choices are to dub
them off yourself (for low to
medium volume) or to retain the services of a professional tape
duplicator. Regardless of the route you take, always use chrome
position tapes for copies. Normal and metal position tapes are of
inadaquate quality.
The home recording method
is where you boy the blank chrome
tapes and make the labels/J-cards yourself. You'll need a dual tape
deck (preferrably several decks) and a LOT of time. Since you'll
need to constantly rewind and replay your original, you'll want to
press your DAT to CD which costs about $40, however, you'll then have
a permenant master which will not degrade in quality.
Once you have the tapes,
you'll need to think abou the J-cards
(the inserts which show through the tape's plastic cover.) Believe
it
or not, good J-cards a big selling point. Spend the time and money
(if you need to have someone else do it) to make clean, well designed
cards. Color, of course, being much preferred.
With completed, ready to
sell tapes, you begin your marketing.
Remember that there are a million DJs out there and every one of them
if your competition. Do you feel well enough known that people will
recognize your name in a store and ask for your tape without goading?
If not, its time to begin getting as much exposure as you can by
doing as many events as you can.
As much as we'd like to deny
this, there is a substantial amount
of in-store politics when it comes to record shops. You need to learn
how to get on the good side of the people working behind the counter
so they will recommend your tape to people when asked. Possibly even
recommend your tape without being asked. =) Just being a good DJ isn't
enough, unfortunately, so giving the employees free tapes is a good
way to make new friends. Its not the most pleasant way to acquire
business (giving away free tapes), but in the long run, you'll find
the benefit will cover such costs...
Contracts
~~~~~~~~~
This section has been written by William Kelly (wkelley@galaxy.galstar.com)
Minor editing by Steve Shah (sshah@cs.ucr.edu)
Additions provided by Al Weltha (alsmusic@netins.net)
[Ed. note: This contract is meant mostly for mobile DJs, although I'm
sure
a club
DJ can learn a thing or two to help protect themselves.]
DON'T LEAVE ROOM FOR LOOPHOLES. If you are lax on the exact rules,
then you could leave spots wide open for your customers to bring up
in
case of problems. Check and re-check your contract. Think
of
worst-case scenarios, and would the customer be able to weasel out
of
the contract in those cases? My main generic suggestions for a good
contract are:
1) The date that you are scheduled to perform.
2) The time at which you are scheduled to begin and to end.
3) The place that it will be held.
With these three, they can't say, "Well, we need you to start an hour
earlier, play an hour later, move it up to next Saturday, and do it
100 miles away from where we first told you." That's all covered.
4) The price that you will pay for this time, and how much it will
be
if your crowd chooses to go into overtime.
Once again, be very thorough. If you charge extra for the drive
over
or the setup fees, be sure and include them in the contract.
ANY
money that you want to be paid, include in the contract. Seal
any of
those gaps.
5) The deposit you must (or may) pay to reserve the date is:
You can require a deposit, but I personally don't. HOWEVER...
6) If you cancel the event, we keep the deposit (if one was placed)
OR
we charge a cancelation fee (if one wasn't).
I charge a $50 cancelation fee, but think I might raise it.
7) The deadline for the payment is this date...
This way they can't keep saying "Well, we're working on it." I
give
them 2 weeks after the event, normally. Even the longest of paperwork
should be done by that time. In special circumstances, I'll change
this area of a contract.
8) If we do not receive payment by that date, we charge $X per DAY
past the due date.
Put this in big, bold print. I threaten $15 per day late fees,
but I
only really charge it if the customer is EXTREMELY late and/or if the
customer is just someone really annoying. I've only charged a
customer ONCE. If they see this on the contract, they'll usually
get
the payment to you on time...
9) Your company/establishment will be held responsible for
damage/theft of equipment or damage to DJ company employees caused
by
crowd members, faulty wiring, etc... [This should take several
sentences.] Also, put in something about how they must provide
"adequate security" for the event.
This will make the customer know that you're serious about the state
of your equipment, and that they'd better keep a grip on the situation
and be prepared to take responsibility for their crowd's actions.
This is really useful if one or a handful of people cause some
problems, because the company will have to make a choice between
"hiding" who really did it and paying for the cost themselves, or
actually making the effort to find those who were responsible and
making THEM pay the costs. By experience (where a drunken college
girl knocked down our mirrored ball at a college-sponsored dance),
I
can tell you they'll normally go for the latter.
Note that the tough part of that rule is the "theft" part; it's hard
to prove that you "brought" a record or CD and that it was "gone" when
you left. Thankfully, I've never had that happen. Also,
I learned
from the earlier damage experience to put tape around the hook on my
mirrored ball!!
10) We won't be responsible for damage to your facilities from OUR
equipment.
This is pretty much covering your butt, and if you DO know of
something that you have damaged that could have been avoided, it's
a
good idea to go ahead and pay for it so that you don't get the
reputation of being a troublemaker. However, if they have bad
wiring
and your stuff blows something out, they can't say "Well, it was bad,
but your equipment threw it over the edge and thus you have to pay
for
rewiring the whole building."
Do NOT assume that just because you put a "not liable" clause in your
contract that you are protected from your own mistakes. You CANNOT
disclaim your own mistakes and be protected from lawsuit. Acts of
negligence CANNOT be written out of a legal agreement. The only way
you are truly covered is to outline the what-ifs in cases where YOU
don't perform as promised. For example: No-shows, equipment failure,
illness, etc. should be dealt with. "I forgot" is negligence
and
*could* get you sued for the entire cost of the reception REGARDLESS
of the language you put in your contract.
I'll give you one more piece of advice: ALWAYS be honest with the
customer. Make your contracts very clear, and to the point.
Make
sure you give it NECESSARY detail, but don't try to be deceptive.
Plus, make thorough checks for grammar and spelling errors. They
can
really hurt the customer's respect for you, especially when they're
in
a legal document.
NETIQUETTE
~~~~~~~~~~
Since many people new to
the alt.music.makers.dj newsgroup are also
new to the Internet, I thought I'd mention a few things about Netiquette.
(Net
etiquette) First and foremost, remember that you are talking with other
people, not other machines. Before going off on anyone, ask yourself
if you'd
be that nasty if they were standing in front of you.
"Flaming"
Net lingo for insulting
someone. Unfortunately, most flames
are annoying noise set off by people who don't know better. On the
other hand, there are instances when flaming someone is fair and
justified. The judgment call is yours. Just be responsible...
A few notes about "flaming"
someone:
o Unless what you have to say may be of interest to other
people, send the flame via e-mail. A lot of folks have to
pay for their net access and don't care to hear non-relavent
ramblings for pages on end.
o Make sure you clarify -- are you flaming their IDEA or the
PERSON. If you are flaming the person, ask yourself if you'd
say the same words if they were 3 feet in front of you.
o There are a lot of ways to say the same things. Is it
necessary to call someone "a rambling idiot" when you don't
have to?
Since alt.music.makers.dj
has started, the people who read and
contribute have been friendly and open. Flames are kept to a minimum
and there
is an atmosphere of good will. It is this sort of behavior which is
what the
Internet is all about. Lets try and keep it that way. Sound like a
plan?
Thought so.
"Spamming" (alias: cross-posting)
"Spamming" a message is
posting the same exact message to multiple
newsgroups. Usually unrelated newsgroups. Before posting the same message
to
various newsgroups, make sure that what you have to say is relavent
to all of
them. Posting a message about the latest Garth Brooks release into
the
alt.rave newsgroup is essentially the same thing as putting on a large
neon
sign above your head that screams "moron!" Its a great way to get flamed,
so
be careful when doing it.
As a courtesy, you may want
to include which groups you posted to as
part of the message. This will help people following up on the message
from
possible cross posting a message to unrelated newsgroups.
"Signatures" (.sig files)
Signatures are little messages
that automatically get appended to your
messages whenever you post. Every newsreader has a different way of
implementing this so ask the locals for more info on how to do it in
the first
place.
It is common courtesy to
keep signatures between four (4) to six (6)
lines. Signatures which are longer are good quality flame bait. We
want to
hear what you have to say, not what your signature has to say.
Advertising
This is a really gray area.
Again, use your own judgment. If you are
a business, be especially careful. You can lose your internet access
if you
post blatant advertising since it is unsolicited. Plugs are usually
okay, but
keep them short. A note saying to e-mail you personally for more information
is
the best way to handle these sort of things.
Putting your company's name
and phone number in your signature is
fine. Just follow the notes on signatures (see above) and you should
be fine.
"Want" and "For Sale" lists
Be considerate to people
who have to pay for their net access and/or
may have a slow net connection. DON'T post large lists of songs you
are
either selling or looking for. The best method to provide these lists
is
by posting a message to e-mail you if there is interest. Supplying
a web
page with all the info is equally useful. What is a large list? Anything
over 50-100 lines/items is considered reasonable. Use your good judgment.
Steve Rothkin's DJ Info
~~~~~~~~~~~~~~~~~~~~~~~
Steve posted his notes from
being a DJ onto
alt.music.makers.dj several months ago and everyone who read it
claimed it to be a tremendous help to them. He has since updated it
with new tidbits of information, but it isn't a FAQ. It's actually
more like a technical reference manual, this FAQ being more like an
introductory guide. I recommend you take the time to download the
latest version of it and read it. As for December, 1995, the document
is about 200k in size and can be fetched from
http://members.aol.com/srdjstuff/djinfo.htm
Hearing Damage and DJs
~~~~~~~~~~~~~~~~~~~~~~
A special thanks to all the
people who contributed to this
section of the FAQ. The information is invaluable to all DJs no matter
what their niche is. The people I've managed to credit for their
contribution are:
DJ AJ (andrew.burns@canrem.com)
KODIAX (kodiax@aol.com)
ProformDJ (proformdj@aol.com)
A DJ's hearing is the ultimate
gift. Without it, not only can
they no longer perform, they miss out on a lot of life too. It's
important that you think about your hearing from the start -- not
after the damage may have been done.
The typical nightclub DJ
plays at around the 100 decibel
range. Based on the Ontario Health and Safety Act, this means
a
maximum exposure time of approximately 2 hours. (See table below)
Realize of course that these levels are coming from the speakers --
the headphones are another story altogether. Research has shown a
hearing loss of 10dB at 4kHz after five years with 0.35% of this
listening population losing enough hearing to impair speech
intelligibility.
There are three kinds of hearing loss:
o Acoustic Trauma -- This
causes immediate and permanent
hearing damage.
This happens when a person is exposed to a
sudden and excessive
noise. (ie: an explosion, 140 > dB)
o Temporary Threshold Shift
- This is a noise induced chemical
imbalance in
the inner ear and will go away when time is
spent away from
the noise source.
o Permanent Threshold Shift
- This is noise induced hearing
loss caused
by damage to the cochlea, an organ covered with
tiny hairs and
nerves. The higher frequencies are where this
type of hearing
loss is first noted because the hairs for
those frequencies
are more fragile. This is the usual type
of damage that
leads people to believe that they are
"getting used
to the noise." What is really happening is
that the damaged
ear can no longer hear the damaging
frequencies
as well and therefore the perceived volume is
lower.
So what can you do to help
protect your hearing? Several
things...
Position the DJ setup behind
the dancefloor speakers. It's
obviously not nearly as noisy behind the speakers as it is in front
of
them.
Earplugs. Surprisingly, there
are many earplug options for
musicians which protect ears while allowing for a clean enough sound
to effectively play their instruments. If you DJ regularly and are
exposed to loud noises for extended periods of time, you should see
an
audiologist to make sure your hear remains in check. Customized
earplugs can also be made for a perfect fit in your ear.
Nutritional supplements.
Research found correlations between
serum magnesium levels and noise induced permanent hearing threshold
shifts. What does that all mean? Go down to your drug store and buy
a
bottle of magnesium supplements. You'll be less likely to receive
permenant ear damage once you do.
For beginning DJs, train
yourself to mix and monitor at very
low volume levels. You'll find that there is a natural tendency to
turn the headphones and/or monitors too loud while learning to mix
thereby requiring the same (possibly damaging) level once you've
gotten the knack for it.
If you're working in a club
where the dancefloor is
overpowering your monitor, turn the monitor off. With a little
practice and warm-up you can learn to compensate for the delay created
by signal processors, remote amplifiers, and echo.
Leave the headphone slightly
off your ear to soften the
impact. If you've learned your music well enough, you don't need
to
hear the music clearly, just well enough to discern the beats.
These simple tips will greatly
help you keep your hearing.
A cause most definitely worth the time and effort.
Useful Tables:
The Ontario's Health and Safety Act
Sound Level (in dB)
Max Allowable Exposure (in Hours)
90
8
92
6
95
4
97
3
100
2
102
1.5
105
1
110
0.5
115
0.25
Over 115
No Allowable Exposure
Weddings
~~~~~~~~
A big special thanks to: Simon Leyland, Dave Schwartz, Michael Erb,
and Rob
Clark.
Weddings are probably one
of the most frequent DJ gigs going.
Thankfully, alt.music.makers.dj has a few seasoned professionals who
have
shared their insight on the matter.
Before getting into the internals
of DJing a wedding, you need to ask
yourself a very important question:
Are you ready for the responsibility?
The DJ has a VERY important
role in weddings today. They need to make
announcements, set the tempo, and manage the structure. There is a
great deal
of focus placed on the DJ (almost equal to that of the bride and groom)
which
means lack of performance on your part will result in a wedding gone
flat.
Depending on your relationship to the bride and groom this could mean
anything
from being sued to losing a friend. Be sure you understand what it
means to
be in this role BEFORE taking it.
Some additional things to think about before taking on the event are:
o Do you have the appropriate
gear? This includes speakers, amps,
and microphones.
They need to be powerful and sturdy enough for
the number of
people attending. With the speakers, be sure they
are heavy enough
so they don't tip over with people jumping up
and down on
the dance floor.
o Do you have appropriate
music? This is especially true if you
typically work
parties and clubs/raves. Remember: You'll
need to appeal
to a diverse group of people here, most of
whom will still
think C&C Music Factory's "Gonna Make You
Sweat" is the
hot thing on the dance floor. See the "Music"
section below.
o Are you comfortable talking
on the microphone? You will need to
(at the very
least) announce the arrival of wedding party followed
by introductions
of each couple.
o Appropriate attire: If
you don't already own a tux or other
appropriate
formal wear, be ready to rent one.
Once you are sure you are
ready to take on the task, you need to
prepare. There are many things you need to be aware of BEFORE getting
to the
wedding to insure things go smoothly. These things can typically be
found from
asking the person(s) responsible for organizing the wedding. Most often
this
is the bride and groom, however, if it is not, you may want to let
the bride
and groom know what the plan is. You don't want ANY surprises on the
wedding
day itself.
Questions you need to ask include:
o What is the desired order of the event? (see suggestions below)
o What will be your role as the MC (Master of Ceremony)?
o What songs would they like
played for their "Special Dances"
ie: First Dance,
Parent/Child dance, etc.
o Any special song requests?
While discussing the reception
music with the bride and groom, be sure
to keep in mind the accessability of a song to all the people there.
If they
have any odd or unusual requests (ie: a track from U2's War album)
you may
want to ask them to rethink it since it isn't very dancable and most
people
will not be able to recognize it. You may also want to ask if an odd
or
unusual request has any sentiment attached to it. If so, you could
make an
announcement that the song is special (be sure to mention why, ie:
song
playing when they first kissed, etc.) before playing it.
While asking for input you
may find that one relative that thinks they
know enough to do your job and may feel it necessary to tell you how
to handle
things. This can be especially troublesome during the reception itself.
Don't
ignore them altogether, but take their input with a grain of salt.
Be
interested in what they have to say about the people there more than
their
input on what songs to play.
On the Day Itself
Be ready to work. Being the
DJ doesn't mean being a human jukebox, it
means having to read the crowd, pick the right order, and guide the
energy.
(Mix alcohol into this and you'll need to guide the drunks too. =)
Note: Read the section on
contracts first. You should have a contract
between you and the wedding party agreed upon early. Especially take
note of
the time requirements -- How long do they want you to play?
To setup, you'll want to
arrive at least one hour early. This gives
you enugh time to setup and do a sound check. If you plan on doing
any beat
mixing, you may want to try a small one to get a feel for the acustics
and
delays from the speakers to you. You will also want to get a feel for
what
"loud" is for the room. Be sure to test the microphone too. There should
not
be any feedback and the volume should be easy to control. Don't forget
to
bring plenty of duct tape and a pair of scissors! You'll need to tape
cables
to the floor. Also be sure to bring power strips and extension cords.
Tip: Bring two pairs of shoes.
A pair for moving gear around and a
pair for the reception itself. This will allow you to move your gear
without
as much risk of slipping and/or dropping things. Be sure to change
into the
appropriate shoes before people arrive.
If your gear is not in coffins
(although they should be), be sure to
tie the cables in the back of your gear together so they appear clean
and
neat. Appearance is very important.
Once the people begin arriving,
you'll need to play background dinner
music. The ambient noise isn't so much to annoy you as it is to make
people
more comfortable talking with one another. Preferred music for this
sort of
thing is insturmental and very light. Jazz and new age is ideal (ie:
Kenny G
and Enya). The occational slow big band tune is fine too. Use good
judgement
-- the music should only be background noise and easy to ignore. You
should be
ready with at least 2 hours of music, preferably 3. (Just in case...)
Unless
asked to, be sure to have enough different stuff for variety. You may
be
surprised at who pays attention to the music.
As things get started, you'll
need to keep an eye out for the wedding
party. Most people will arrive before they do which means they'll be
crowd to
contend with as well. When you see them arrive, greet them and let
them know
that you're ready. Perform the introductions. Remember to speak slowly
--
they'll be photos being taken as this happens. Have some music mixed
into this
as well, but again, keep it mellow and insturmental. The typical order
of
introductions are: Grandparents, Parents, Bridesmaids & Ushers,
Flower Girl &
Ring Bearer, Maid/Matron of honor & Best Man, Bride & Groom.
Inbetween the beginning of
dinner music and the dancing is the
mish mash of eating, pictures, announcements, toasts, etc. Be sure
to have
these worked out in advance as to who will be saying what and what
they'll be
saying. Here is a possible "order of operations," however, be ready
to throw
this out and allow for regional and family differences in how things
are done.
Be flexible, but insist that the order be agreed upon ahead of time.
o Announce that dinner is
being served. If there is a blessing to be
given, this is the time for it. If it is a buffet style, you'll need
to
"release the tables." This means explaining to the crowd to come to
the buffet
one table at a time so there isn't a excessive line. Suggest a order
(ie:
tables that go left to right). Remember that the bride and groom go
first,
then the families, followed by everyone else.
o As the dinner ends, the best man should announce the toast.
o Cake cutting and serving.
o Ask the couple if they
are ready for their first dance (done eating,
etc.) If so, announce it. The song for their first dance should already
be
coordinated.
o Announce the parent/child
dance. Be sure there are parents involved
with this before announcing it. It would be very awkward should someone's
parents be deceased and there not be a matching parent. This should
be figured
out BEFORE the actual wedding day.
o Open up the floor for family
and friends for a slow dance. If there
are enough people dancing, you may want to let it go for two songs.
o Announce the dollar dance.
Have at least 5-10 songs ready for this
since you don't know how long this will last. The first song for the
dollar
dance may be something that the bride and groom select.
o Announce the garter/bouquet
toss. Have appropriate music for this,
esp. for the garter toss. Typically "The Stripper" is played, however,
there
have been some people using alternate songs such as the Mission Impossible
theme. You may want to ask the bride and groom about this before playing
it.
o Open the floor up for everyone to dance.
The opening of the floor
is a big deal and you're going to need a
clincher song to get everyone onto the floor. The song needs to appeal
to the
young AND old so stick to classics from disco or rock. Something that
everyone
knows and is comfortable with. Up tempo is important. Suggestions include:
o Celebration
o Twist and Shout
o YMCA
o Stayin Alive
o Elvis tunes
Other suggestions include
rock'n'roll megamixes since they tend to
cover a lot of favorites and will get everyone up and dancing.
This is when you NEED to
watch the floor like a hawk. See what the
people respond to and what turns them off. This will help guide you
in picking
songs to play for remainder of the evening.
This is where no one can
really tell you what to do. Every crowd is a
little different and will respond differently to the music. Your ability
to
read the crowd and pick the right songs to play is critical to keeping
the
tempo of the party going.
Depending on the contract
you signed with the bride and groom, you'll
need to be ready for anywhere from 2-4 hours of dance music. Its rare
you'll
need more than that, however, should the contract call for longer play
you'll
want to be ready for it.
Remember: You need to play
songs to satisfy everyone -- not a trivial
task. The guests may have travelled a long distance to get there and
spent
money on a present. If they don't like the music you are playing, they
aren't
going to have a good time. The best thing to do is to play as many
requests as
possible (as long as they are dancable!). Encourage requests early
on.
Assuming a "normal" wedding
crowd, keep the music recognizable, keep
mixing up the styles and don't neglect to play an adaquate amount of
slow
tunes (more of them earlier for the older guests). Perhaps every 4th
or 5th
song should be slow. Many times, slow songs will pull the older crowd
onto the
floor. Use this opportunity and follow up a slow song with a good oldie
to
keep them dancing.
Beatmixing: If you can do
it, by all means, use this powerful tool.
Its a great way to keep the flow on the floor. Its also a good way
for people
who are otherwise uncomfortable dancing to feel the beat and keep the
same
beat for a few songs at a stretch. If you can't beatmix, try to arrange
your
sets so the BPMs are similar to one another in a set. ie: if you're
doing a
dance set that starts with a 120bpm song, keep the next track about
the same
BPM. This will keep people from tripping over themselves. Surprisingly,
this
applies to slow dances too.
Switching styles: While the
floor may seem to be full with the disco
set, allowing it to last too long will likely make your crowd bored.
Be ready
to switch styles after a handful of songs. When switching styles, open
up the
next set with something energetic (unless of course its a slow set)
to try and
pull some of the people who are sitting down back onto the floor.
People breakdown: You'll
find that the older crowd will leave earlier
than the younger crowd. Watch for who is staying on the dance floor
and who is
leaving. As the evening wears on, cater to the people who are on the
floor
which most likely means more contemporary tunes. This is a great time
to let
some of the odder (but dancable) requests through.
The Macarena: We all love
to hate it. Including the guests. But play
it and watch the floor fill. Unless explicitly asked not to play it
by the
bride and groom, play it! Same goes for other line dancing songs --
its
popular to dislike it, but you'll find more people on the floor dancing
to it
than any other time. (including the so-called old people. =)
And.... DON'T FORGET TO READ THE CROWD!!!
Below are some of the most
common songs requested/needed for the
average wedding reception.
Note: This is by no means an authoritative list. Be aware of local trends
and
interests as well as requests. This list is simply a guideline for
those who
may not even know where to start.
If you find any errors in this list (wrong title or singer's name) please
send them to me for future inclusion: sshah@cs.ucr.edu
Title
Singer/Band
----------------------------------------------------------------------
ABC
Jackson-5
Ain't No Stopping Us Now
McFadden & Whitehead
At The Hop
Danny & the Juniors
Blue Suede Shoes
Elvis
Boogie, Oogie, Oogie
Taste of Honey
Born To Be Alive
Patrick Hernandez
Brown Eyed-Girl
Van Morrison
Burn Rubber On Me
Gap Band
Can't Help Falling In Love
Elvis
Celebration
Kool & The Gang
Cecilia
Simon & Garfunkel
Conga
Miami Sound Machine
Cotton Eye Joe
Rednex
December '63
The Four Seasons
Devil With the Blue Dress On &
Good Golly Miss Molly (medley)
Mitch Ryder & The Detroit Wheels
Disco Inferno
Tramps
Dropped a Bomb On Me
Gap Band
Electric Boogie
Marcia Griffiths
Gonna Make You Sweat
C & C Music Factory
Flashlight
Parliament
Le Freak
Chic
Funkytown
Lipps, INC.
Get Down Tonight
KC & Sunshine Band
Get Ready for This
2 Unlimited
Great Balls of Fire
Jerry Lee Lewis
Heaven Must Have Sent You
Bonnie Pointer
Hey Mickey
Tony Basil
Hot Hot Hot
Buster Poindexter
I Got You (I Feel Good)
James Brown
I Only Have Eyes For You
The Flamingos
I Saw Her Standing There
The Beatles
Jailhouse Rock
Elvis
La Bamba
Ritchie Valens
Legs
ZZ Top
Let's Twist Again
Chubby Checker
Love Shack
B-52's
Mack The Knife
Bobby Darin
My Sharona
The Knack
Oh, Pretty Woman
Roy Orbison
Old Time Rock & Roll
Bob Seger
Only You
Platters
Party Train
Gap Band
Red, Red Wine
UB40
Respect
Aretha Franklin
Ring My Bell
Anita Ward
Rock Around The Clock
Bill Haley & Comets
Rockin' Robin
Bobby Day
Runaround Sue
Dion
Safety Dance
Men Without Hats
Satisfaction (I Can't Get No)
Rolling Stones
Shake Your Groove Thing
Peaches & Herb
Shame
Evelyn Champagne King
Shout Pts. 1 & 2
Isley Bros.
Stayin Alive
Bee Gees
Summer Nights
Grease Soundtrack
Tequila
Champs
That's The Way I Like It
KC & Sunshine Band
The Twist
Chubby Checker
To Be Real
Cheryl Lynn
Twist & Shout
Beatles
Unchained Melody
Righteous Brothers
Vogue
Madonna
Wanderer, The
Dion
We Are Family
Sister Sledge
What A Wonderful World
Louis Armstrong
When A Man Loves a Woman
Percy Sledge
Wolly Bully
Sam the Sham and the Pharoahs
You Shook Me All Night Long
AC/DC
YMCA
Village People
Some Closing Notes on Weddings:
Remember that a wedding is
(in theory) a once in a lifetime event for
the bride in groom. You can either be the source of fond memories or
evil ones
-- understand that responsibility before you take on the task. Its
a lot of
work, but it's also very rewarding.
-- Legal Junk --
(Hey! Where did this come from?!)
The Alt.Music.Makers.DJ FAQ
is document released into the public
domain by Steve Shah. Although the editor (Steve Shah) has a tendency
to float
around one or more networks at any given time, the Alt.Music.Makers.DJ
FAQ
is not affiliated with any network or online service.
The entire document is a
compilation of notes and insights provided by
the editor, Steve Shah, along with people who have posted messages
to the
Alt.Music.Makers.DJ Newsgroup on USENET. The editors and contributors
will not
be held responsible for the use or misuse of the information contained
in this
document.
Any brands or products mentioned
in the Alt.Music.Makers.DJ FAQ are
trademarks of their respoective owners. The editor is not affiliated
with any
group or organization.
The Alt.Music.Makers.DJ FAQ
may only be distributed in unaltered
form. Readers may produce hard copies of the Alt.Music.Makers.DJ FAQ
or backup copies on diskette for their own personal use only. The
Alt.Music.Makers.DJ FAQ may not be distributed in combination with
any
other publication or product without prior written permission.
--
A special thanks to my family who helped me buy gear, and my sweet
who lets me
play loud thumping music at odd hours of the night. ;)
End of alt.music.makers.dj FAQ
"Always remember, it's a great big disco world..." -Information Society