Released April 12, 2005.
TransGaming is pleased to announce the release of Cedega 4.3.1, dubbed Cottage, giving TransGamers access to more Windows games in Linux, with greater ease. TransGamers can now download Cedega in RPM, Debian and TGZ formats from the downloads section of TransGaming's website: http://www.transgaming.com/
Cedega 4.3.1 is a bug fix release designed to enhance the game play experience of a number of games.
wine
in your home directory should no longer result in parts of the Cedega script failing to run.libpng3
is now included in the packages and is no longer required as a dependancy.
Core requirements are:
Recommended minimum hardware is
Please note: individual requirements may be higher for certain games.
There is ptrace bug in the 2.6.9 and 2.6.10 kernels that may cause copy protection to fail. At this point there is no known work around, and TransGaming recommends avoiding the use of these kernels at this time. This bug appears to be resolved in the 2.6.11 kernel.
As of Cedega 4.3, there are no longer any compatability issues between prelink, exec-shield, the new VA layout and Cedega. These features can be left enabled and will work seamlessly with Cedega.
The version of mount
that comes with some distributions now run with the noexec
option unless otherwise specified. Running games from a partition mounted with noexec
can cause an error = 21
message.
To fix this issue, edit the /etc/fstab
and modify the partition line by removing the noexec
option and adding the exec
switch to the mount options.
For example:
change
/dev/hda1 / ext3 errors=remount-ro,no-exec,defaults 0 1
to
/dev/hda1 / ext3 errors=remount-ro,exec,defaults 0 1
If neither exec
nor no-exec
appears in the line it is recommended that you add exec
to ensure that the partition can be used by Cedega.
To remount the partition run:
mount -o remount /
It is important to ensure that your system is configured with enough AGP memory, and that Cedega is configured to use it appropriately. The amount of AGP memory available on your system is determined by the AGP Aperture Size
setting in your system BIOS, as well as the amount of memory in your system. It is recommended that you set your AGP Aperture Size to at least 128MB. The amount of AGP memory that is used by Cedega is controlled by the AGPVertexRam
option in the [x11drv]
section of the config file (in Point2Play this option is called AGP Memory Available
). A good rule of thumb is to set this value to approximately one-half of the total available AGP memory. It is important that this number be smaller than the total AGP memory because the system also uses AGP memory to transfer texture data. For example: if your AGP Aperture Size is 128MB you should configure Cedega to use 64MB of AGP memory for vertex data.
The previous default value of 16MB for AGPVertexRam, has been increased to 32MB as of Cedega 4.1. PLEASE NOTE THAT AFTER RUNNING CEDEGA 4.1 YOUR CONFIG FILE WILL BE MODIFIED AND THIS SETTING WILL ALSO APPLY TO OLDER VERSIONS OF CEDEGA. It is recommended that you check your BIOS settings and further increase this to value to 64MB or higher, depending on your system settings.
TransGaming has seen some game-stopping instability with ATI cards using FireGL and/or DRI running Cedega. Games of note with issues are Grand Theft Auto III, Vice City, Need for Speed Underground and Sacrifice. Battlefield 1942 and Vietnam also have this issue, but there are known work-around listed in their sections below.
The games Hitman Contracts, Battlefield 1942 and Battlefield Vietnam exhibit graphical corruption caused by a known issue in ARB_vertex_program
.
The game World of WarCraft and possibly others may have missing and/or flashing textures caused by a known issue in ARB_fragment_program
. This problem should be fixed as of Cedega 4.3.1 for driver version 8.10.19; if you are using 8.12.10 and are experiencing this problem, you may wish to try using older video drivers, or disabling pixel shaders.
TransGaming is continuing to improve support and we welcome all reports and your votes in the polls.
If available, Cedega attempts to make use of pthreads (POSIX threads), instead of LinuxThreads. Some distros which use pthreads only support a maximum stack size of 2MB. This can cause problems with some games which require larger stack sizes. Common symptoms of such problems include (but are not limited to) a crash to desktop when starting a game or when loading or saving a level. If this happens, you can work around it by starting Cedega with pthreads disabled.
To disable pthreads when running from the commandline run with the -use-pthreads no
option. If using Point2Play, you can disable pthreads on the per-game configuration as necessary, or for all games by adding the following line to the [transgaming]
section of the .point2playrc
file.
pthreads_forced=off
Games with known problems on 2MB stacks include (but are not limited to):
The graphical acceleration included in Cedega 4.0 and later is of an experimental nature. While it should work for most games, there are still a number of titles which seem to exhibit problems, both in terms of graphical corruption and performance. For these titles you can simply disable the VBO option.
Cedega 4.2 (and later) when used with the Mozilla ActiveX control should now properly display of HTML content in some on-line games. Please ensure you have correctly installed and activated the Mozilla control in order to view this content.
However, in the event that any license agreements displayed by these games are not readable while running with Cedega, TransGaming Technologies Inc. will not be held liable for any failure or breach on your part of any 3rd party license agreement.
You are solely responsible for ensuring that you have read and will abide by any third party license agreements, regardless of the ability of the Cedega software to display such license agreements on a linux system.
AGPVertexRam
MUST be increased beyond the defaults or else the game will crash at the character selection screen.
Software Mirror BLT
option under the 2D 16 bit Color Depth
MUST be selected when running in 2D mode.
ClipSpaceFix
option in the [d3dgl]
section no longer needs to be disabled. This has been left off by default in the config file for backwards compatibility.+restart 1
to their command line to skip the intro movies, thus avoiding an X error in the ATI FireGL drivers
ARB_fragment_program
in OpenGL, you will have graphics problems if you set the Graphics Quality
option higher than Low
. A GeForce FX series card is recommended for this game.+restart 1
to their command line to skip the intro movies, thus avoiding an X error in the ATI FireGL drivers
[SOFTWARE\\Activision\\Call of Duty] "InstallDrive"="D:" "InstallPath"="C:\\Program Files\\Call Of Duty" "Language"="1" "Version"="1.1"
win2k
mode (default), and use 24-bit color. With versions of X prior to 4.3 a large black box will surround the cursor.
/etc/hosts
). If this happens, please add your local hostname to your /etc/hosts
file.
ctrl-alt-~
brings up the console and then type gfxinfo
and verify that you are not using the ARB2 path. If you are change to one of the other support paths using, for example, r_render R200
.
Run Directory
(or -use-dos-cwd
) option must be selected to install the DVD version.Special Effects Quality
which must be set to Low
. In patch v1.3 and later, due to changes in the game's engine, only the low detail level is supported.Texture Quality
set to Medium
may cause a crash on startup on some machines. Any other value for this setting should work.--use-dos-cwd
option pointing at your main Far Cry directory; otherwise, your config file will be created in the current directory and you'll need to copy it to your main Far Cry directory.killall -9 wine wineserver
or selecting Stop Running Games
from within Point2Play.
movies\GTAtitles.mpg
to the appropriately named version for the languague you are using (e.g. for German it would be GTAtitlesGER.mpg
).
mv ClientRegistry.blob ClientRegistry.blob.old
EReg.exe
process when the installation appears to hang. Additionally you need to use the --use-dos-cwd
option (command line) or the Run Directory
option (Point2Play) pointing to your CD-ROM drive.
pbweb.x86
script. Copy this script to the pb
directory in the game installation directory. For example: /home/USERNAME/.point2play/Battlefield 1942/c_drive/Program Files/EA GAMES/Battlefield 1942/pb
. Run the script. The script connects to the Punkbuster website and downloads the latest update files.
My Documents/My Games/Sid Meier's Pirates!/KeyMap.ini
and change all applicable occurances of " Num"
to " "
ARB_VBO
in the configuration.NV_VAR
in the configuration. This may cause some graphical corruption, however.
$ cedega -use-dos-cwd f:/ -- f:/autorun.exe
In Point2Play use the Run Directory check box.
No
.?
-tool to get information can cause graphical corruption. Scrolling the window will clear this up."SHMWineserver" = "N"
in the config file, or ensure that Accelerated Interprocess Communication is disabled when using Point2Play.
Run Directory
(or -use-dos-cwd
) option must be selected to install this game.Terrain Quality
option is set to High
, the terrain by the spawn points is colored incorrectly.Shadow Quality
option is set to High
, the shadows are not visible.Bumpmapping
option is set to On
, the game will crash when loading a level. Please ensure that this option is set to Off
.
Hardware Mouse
from the launcher configure screen.
Hardware Mouse
from the launcher configure screen.
-use-pthreads on
to bypass the problem. Reinstalling may also resolve the situation..gcf
files downloaded in the steam directory. If this happens simply move aside some of the gcf files that you aren't currently using.
AGPVertexRam
and
VideoRam
settings have been increased as documented in the HOWTO. The game will not get its best performance without increasing these values!FixedProgram
in the config file for this title under some circumstances.-opengl
option. You will also need to either run X in 16-bit mode, or add the following lines to your WTF/Config.wtf
file in the World of WarCraft game directory:SET gxColorBits "24" SET gxDepthBits "24"
GLExtensionBuffer
setting in the config file to disable GL_ARB_vertex_buffer_object
.
Please check the Cedega HOWTO for other common problems, installation procedures and additional information. The Cedega HOWTO available from the TransGaming downloads area: http://www.transgaming.com/downloads.php